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SPACECAT (Prototype)

SPACECAT prototype: VR demo

YOU CAN PET THE CAAAAT

YOU CAN PET THE CAAAAT

The architecture of the ship, based on Buckminster Fuller and the Montreal metro.

The architecture of the ship, based on Buckminster Fuller and the Montreal metro.

Early animation prototypes for the cat

Early animation prototypes for the cat

Upstairs, you can navigate to other planets, collect samples from them, grab a snack and feed the cat. Downstairs, you can do research on the samples that you've collected.

Upstairs, you can navigate to other planets, collect samples from them, grab a snack and feed the cat. Downstairs, you can do research on the samples that you've collected.

SPACECAT (Prototype)

SPACECAT is a 1V1 asymmetrical VR game where a cosmonaut and a cat try to peacefully or not-so-peacefully coexist together on a mission to an unexplored galaxy.
As the cosmonaut (VR): visit planets, discover new life, boldly go, etc.
As the cat (PC): sabotage the mission just by being who you are.

This prototype took us about 4 months to complete and I touched a bit of everything on it. I was in charge of art direction and creating all the art assets, but I also did a fair bit of game design and some programming.

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